Working with Icon Fonts

Published on July 15, 2012

Thanks to high pixel density devices like the 3rd generation iPad and the new MacBook Pro with Retina display, it encouraged me to find solutions on how to make my icons look crisp.

I’ll discuss about a solution in which you create a font library with your icons as glyphs 1 and then use them as fonts in the @font-face css rule.

Disclaimer: Most of what I’m writing here are lessons taught by experience. If there’s a more efficient way, you can tweet me about it and i’ll update this article and gladly credit you.

Table of Contents

  1. Required Applications
  2. Installation
  3. Creating Icons
  4. Creating the font library in Inkscape
  5. CSS and HTML Integration
  6. Converting SVG files in FontForge

Required Applications


We’ll be using Inkscape to define our glyphs in an SVG file. Installing this is pretty straightforward so go ahead and download it 2.

Fontforge is going to be responsible for converting our SVG file to different formats (ttf, otf, woff, etc.).

Installing FontForge can be a bit tricky. You can either compile from source or use homebrew. I highly suggest the latter because it saves you the stress and horror of installing library dependencies yourself.

If you choose to go the less masochistic route, go install homebrew in your system. You can find more about it at their home page.

After homebrew’s installed, let’s go ahead and pull FontForge into our system:

$ brew install fontforge

If that fails due to permission errors you need to use sudo (super user do), then enter your password.

$ sudo brew install fontforge

Take note of the installation process. Because sometimes it fails due to a server response error. If that happens, just try again. Mine took 5 attempts.

Create your Icons

Now go ahead and create your icons in either Illustrator or Inkscape. They need to be flat and not have any transparencies and gradients. Once you’re done, make sure each icon is a single path object because we’re going to make that as a font. Save your document as SVG (icons-lib.svg).

Creating the font library in Inkscape

Open up Inkspace and create a 1000px by 1000px blank document. Then choose File -> Import or ctrl+i and choose the icons-lib.svg file we saved earlier.

  1. Open up Text -> SVG Font Editor.
  2. On the SVG Font Editor panel, Click new then set the family name to CoolFonts (click the Font 1 name on the left side first)
  3. Click on the Glyphs tab then click Add Glyph.
  4. Let’s name this one as cool and map this to q.
  5. Select one of your icons in the document, scale to full then align it center bottom.
  6. Then on the SVG font editor, click Get curves from selection...
  7. Change the preview text value to q to see if successful.
  8. If your icon appeared on the preview, then you’re good to go. Go and save it as coolfonts.svg

Now let’s proceed and add this new SVG file to our HTML and CSS File.

CSS and HTML integration

In this section, I’ll be using Chrome for debugging since it can use SVG as its font source. You should place your coolfonts.svg inside a /fonts/ folder in your project directory.

Next, we’ll write our CSS and HTML code.


@font-face {
  font-family: "CoolFonts";
  src: url(fonts/coolfonts.svg) format('svg'); 

a.icon {
  font-family: 'CoolFonts';
} {
  content: 'q';


<a class="cool icon"></a>

Note: Using SVG in the @font-face rule will only work in Chrome.

My workflow now is: I’ll change something in the SVG file and refresh my page to see the changes. If I still need to do something, I hop back to Inkscape, make the necessarry changes, switch back to Chrome and refresh the page.

Once I’m happy with the result, i’ll then convert the SVG file into a font file.

Converting SVG files in FontForge

TTF support is available on most browsers. So let’s use this for now. Open up your terminal again and change directory to your project.

$ cd my_project/fonts/

Next, we’ll create a PerlScript to run FontForge’s CLI. Create a file with your favorite text editor and type this in:

Generate($1:r + ".ttf")

This script basically runs FontForge and performs the Open and Generate command with $1 being the filename you’ll be specifying later. Go ahead and save it then switch back to your terminal and type in:

$ fontforge -script fonts/coolfonts.svg

If all things turn good, you’ll be able to see the generated coolfonts.ttf file. Go back and edit the css file we had earlier and update it with:

@font-face {
  font-family: "CoolFonts";
    url(fonts/coolfonts.svg) format('svg'),
    url(fonts/coolfonts.ttf) format('ttf');

a.icon {
  font-family: 'CoolFonts';
} {
  content: 'q';

To see if this worked, try viewing your page in either Opera or Firefox (both of which doesn’t support SVG as fonts). If all is good, then you’ll see your icon there instead of the ‘q’ character.

So, whenever you need to update or add icons to your coolfonts.svg file:

  1. Open up your coolfonts.svg file in InkScape.
  2. Perform necessary edits. Use Chrome to preview updates done in SVG.
  3. If all looks in place, run the FontForge script to generate the font file.
  4. Push to production/staging.

To make things easier, let’s create a makefile and put the fontforge script:

  fontforge -script fonts/coolfonts.svg

Now whenever we need to publish the SVG files to TTF, all we have to do is type make in the terminal and it’ll perform the fontforge script we made earlier.

Final Thoughts

This method only works for flat colored icons. If you’re looking for ways much simpler, you could try reading my post regarding using SVG as background images in CSS.

Laugh and the world laughs with you, snore and you sleep alone.

  1. You can see an example of this technique in FontAwesome’s demo page.

  2. Installing this requires X11 in your machine if you’re on a Mac OS.